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All project proposals under the Erasmus+ Programme should contribute to one or more of the programme’s policy priorities.

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The Gamification of Digital Learning project is co-financed by the ERASMUS+ program of the European Union, and will be implemented from December 2021 to November 2023.
This website and the project content reflects the views of the authors, and the European Commission cannot be held responsible for any use which may be made of the information contained therein.

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